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Live Report from Marfa: A Conversation with Tyler HobbsFew artists have had such a profound impact on the discussion of generative art as Tyler Hobbs. His work explores how algorithms reflect the imperfections of nature and emotion, transforming code into a medium that connects the digital and physical worlds. This interview took place in the lobby of the Saint George Hotel during the Marfa Art Blocks weekend, where Tyler Hobbs shared his thoughts on the evolving position of generative art in culture, the balance between machine and human aesthetics, and the enduring allure of creating art in Marfa. Note: For brevity and clarity, the content of this interview has been edited.

Live Report from Marfa: A Conversation with Tyler Hobbs

Few artists have had such a profound impact on the discussion of generative art as Tyler Hobbs. His work explores how algorithms reflect the imperfections of nature and emotion, transforming code into a medium that connects the digital and physical worlds.
This interview took place in the lobby of the Saint George Hotel during the Marfa Art Blocks weekend, where Tyler Hobbs shared his thoughts on the evolving position of generative art in culture, the balance between machine and human aesthetics, and the enduring allure of creating art in Marfa.
Note: For brevity and clarity, the content of this interview has been edited.
Burl Schwaderer nG31:
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On-Site Report from Marfa: A Conversation with Jack ButcherJack Butcher's creative practice revolves around making the invisible visible. He examines the value system, ownership structure, and human behavior in the digital age through his minimalist yet conceptually rich works. His work integrates design, market, and psychology, transforming ideas about how people create and assign meaning into art that is both analytical and deeply humanistic. This interview took place in the lobby of the Saint George hotel during the Marfa Art Blocks weekend, where Jack Butcher shared his views on how digital permanence, collaboration, and ownership continue to shape creativity and connections.

On-Site Report from Marfa: A Conversation with Jack Butcher

Jack Butcher's creative practice revolves around making the invisible visible. He examines the value system, ownership structure, and human behavior in the digital age through his minimalist yet conceptually rich works.
His work integrates design, market, and psychology, transforming ideas about how people create and assign meaning into art that is both analytical and deeply humanistic.
This interview took place in the lobby of the Saint George hotel during the Marfa Art Blocks weekend, where Jack Butcher shared his views on how digital permanence, collaboration, and ownership continue to shape creativity and connections.
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Marfa Live Report: A Conversation with RemnyntArtist Jimmy Griffith, also known as Remnynt, has a natural talent for creating exquisite artworks. He was diagnosed with nystagmus in infancy, a condition that causes involuntary eye movement. He says he was drawn to hands-on art activities with intricate mazes and maps, where he could focus intently and pay close attention to visual tasks. By the age of four, he began drawing mazes and maps for games he created for himself. By high school, he started programming games for friends using a TI-83 calculator. Nowadays, Remnynt states that software is his artistic medium. His first encounter with generative art was in 2008 when he studied how computer graphics could recreate in real-time in the gaming world using mathematical algorithms and fractal geometry.

Marfa Live Report: A Conversation with Remnynt

Artist Jimmy Griffith, also known as Remnynt, has a natural talent for creating exquisite artworks.
He was diagnosed with nystagmus in infancy, a condition that causes involuntary eye movement. He says he was drawn to hands-on art activities with intricate mazes and maps, where he could focus intently and pay close attention to visual tasks.
By the age of four, he began drawing mazes and maps for games he created for himself. By high school, he started programming games for friends using a TI-83 calculator.
Nowadays, Remnynt states that software is his artistic medium. His first encounter with generative art was in 2008 when he studied how computer graphics could recreate in real-time in the gaming world using mathematical algorithms and fractal geometry.
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Marfa Live Report: A Conversation with MountVitruviusLondon-based artist Anthony Heideman, better known as MountVitruvius or โ€œMV,โ€ has carved out a unique space in the field of generative art by incorporating personal memories and literary inspiration into his algorithmic creations. His 999-piece โ€œMind the Gapโ€ series is inspired by childhood games and exploration, and is released for the first time on generative art platform gm. Studio, while his โ€œRenderโ€™s Gameโ€ series explores the iterative nature of cumulative achievement, paying homage to MVโ€™s artistic journey and Orson Scott Cardโ€™s 1985 science fiction novel โ€œEnderโ€™s Game.โ€

Marfa Live Report: A Conversation with MountVitruvius

London-based artist Anthony Heideman, better known as MountVitruvius or โ€œMV,โ€ has carved out a unique space in the field of generative art by incorporating personal memories and literary inspiration into his algorithmic creations.
His 999-piece โ€œMind the Gapโ€ series is inspired by childhood games and exploration, and is released for the first time on generative art platform gm. Studio, while his โ€œRenderโ€™s Gameโ€ series explores the iterative nature of cumulative achievement, paying homage to MVโ€™s artistic journey and Orson Scott Cardโ€™s 1985 science fiction novel โ€œEnderโ€™s Game.โ€
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Live from Marfa: A Conversation with RadixRob Dixon, better known as Radix, transforms code into generative art that is both mind-bending and beautiful. Based in Marin County, California, Radix has been experimenting at the intersection of art, code, and video game design for decades. His work can be found everywhere from Marfa to Paris, and even in the Metaverse, where he co-created the popular Decentraland game WonderZone. Radixโ€™s first Art Blocks work, โ€œInspirals,โ€ draws viewers into a hypnotic cycle of movement and meditative concentration, with intricate patterns that demand close inspection, drawing you into the endless possibilities of geometry.

Live from Marfa: A Conversation with Radix

Rob Dixon, better known as Radix, transforms code into generative art that is both mind-bending and beautiful. Based in Marin County, California, Radix has been experimenting at the intersection of art, code, and video game design for decades.
His work can be found everywhere from Marfa to Paris, and even in the Metaverse, where he co-created the popular Decentraland game WonderZone.
Radixโ€™s first Art Blocks work, โ€œInspirals,โ€ draws viewers into a hypnotic cycle of movement and meditative concentration, with intricate patterns that demand close inspection, drawing you into the endless possibilities of geometry.
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Marfa Live Report: A Conversation with Jimena Buena VidaColombian-American artist Jimena Buena Vida infuses catharsis into each piece she creates. As a self-taught digital artist, trained engineer, and mother of two, she merges her technical knowledge with strong emotional intelligence to create abstract generative art, inviting collectors to embrace healing and personal transformation. Buena Vida was born in Bogotรก, Colombia, and now resides in the U.S. Her mission is to inspire underrepresented artists to believe in their creative vision. Her series has sold out, including the generative art series 'Epiphanies' that deeply explores fundamental aspects of existence and the layered interpretations of identity, and her animated piece 'Where We Come From' gained attention in the 23rd Latin Grammy Awardsยฎ NFT series.

Marfa Live Report: A Conversation with Jimena Buena Vida

Colombian-American artist Jimena Buena Vida infuses catharsis into each piece she creates. As a self-taught digital artist, trained engineer, and mother of two, she merges her technical knowledge with strong emotional intelligence to create abstract generative art, inviting collectors to embrace healing and personal transformation.
Buena Vida was born in Bogotรก, Colombia, and now resides in the U.S. Her mission is to inspire underrepresented artists to believe in their creative vision. Her series has sold out, including the generative art series 'Epiphanies' that deeply explores fundamental aspects of existence and the layered interpretations of identity, and her animated piece 'Where We Come From' gained attention in the 23rd Latin Grammy Awardsยฎ NFT series.
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Marfa Live Report: A Conversation with RalenArcRalenArc is a multidisciplinary artist from the United States who has spent over 16 years honing her craft across various mediums, from murals to digital art. Her works blend the textures and organic shapes of nature, now precisely translated into code, making her pieces both captivating and profound. Starting with traditional forms such as canvas and clay, RalenArc turned to generative art and quickly found her style. This transition allowed her to create complex designs that reflect her interest in the intersection of technology and nature. She has published her works on platforms such as Sotheby's, Feral File, and ArtBlocks. Her artwork has been exhibited at renowned exhibitions during Art Basel Miami and the 2024 Bitcoin Conference, and showcased in galleries in Singapore, Amsterdam, Venice, Berlin, New York, London, and more.

Marfa Live Report: A Conversation with RalenArc

RalenArc is a multidisciplinary artist from the United States who has spent over 16 years honing her craft across various mediums, from murals to digital art. Her works blend the textures and organic shapes of nature, now precisely translated into code, making her pieces both captivating and profound.
Starting with traditional forms such as canvas and clay, RalenArc turned to generative art and quickly found her style. This transition allowed her to create complex designs that reflect her interest in the intersection of technology and nature.
She has published her works on platforms such as Sotheby's, Feral File, and ArtBlocks. Her artwork has been exhibited at renowned exhibitions during Art Basel Miami and the 2024 Bitcoin Conference, and showcased in galleries in Singapore, Amsterdam, Venice, Berlin, New York, London, and more.
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Marfa Live Report: A Conversation with DeltaSauceIn the early 21st century, Texas artist DeltaSauce grew up as a child who could spend hours in front of magazine shelves, flipping through glossy magazines filled with interior design layouts and bold cover art, finding unexpected inspiration in curated chaos. DeltaSauce's father was a carpenter who built practical beauty from scratch. Therefore, he learned to view design as art and storytelling, a theme that now runs through his entire career. At the 2024 Marfa art district weekend, DeltaSauce showcased his first installation artwork, a set of vintage CRT displays, which once were the focal point of living rooms in the 1990s. The artist repurposed these still-powered items as canvases for his AI works.

Marfa Live Report: A Conversation with DeltaSauce

In the early 21st century, Texas artist DeltaSauce grew up as a child who could spend hours in front of magazine shelves, flipping through glossy magazines filled with interior design layouts and bold cover art, finding unexpected inspiration in curated chaos.
DeltaSauce's father was a carpenter who built practical beauty from scratch. Therefore, he learned to view design as art and storytelling, a theme that now runs through his entire career.
At the 2024 Marfa art district weekend, DeltaSauce showcased his first installation artwork, a set of vintage CRT displays, which once were the focal point of living rooms in the 1990s. The artist repurposed these still-powered items as canvases for his AI works.
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Live Report from Marfa: A Conversation with Neel ShivdasaniNeel Shivdasani is an artist and technologist from Atlanta, who creates generative art while leading AI innovation at the media software company Automattic. Shivdasani has a professional background that includes working at top digital publishing and e-commerce platforms. His expertise in technology is undoubtedly undeniable, but his true creative passion lies in pushing the boundaries of using code as an artistic medium. Shivdasani's first series, 'Tropism', was released on OpenSea in 2021. During the Marfa Art Blocks Weekend, he launched 'Motion Pictures', a series of 100 pieces that turned animated art into a tactile interactive experience, visible both on-screen and in prints.

Live Report from Marfa: A Conversation with Neel Shivdasani

Neel Shivdasani is an artist and technologist from Atlanta, who creates generative art while leading AI innovation at the media software company Automattic.
Shivdasani has a professional background that includes working at top digital publishing and e-commerce platforms. His expertise in technology is undoubtedly undeniable, but his true creative passion lies in pushing the boundaries of using code as an artistic medium.
Shivdasani's first series, 'Tropism', was released on OpenSea in 2021. During the Marfa Art Blocks Weekend, he launched 'Motion Pictures', a series of 100 pieces that turned animated art into a tactile interactive experience, visible both on-screen and in prints.
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Marfa Live Report: A Conversation with Harvey RaynerFew artists can deal with generative code for over 25 years, but Harvey Rayner is one of those people. As a veteran of the generative art world, Rayner's work is both bold and ethereal. His work features blocky geometric shapes and striking contrasts, balanced with soft pastel gem tones. This combination makes his works feel light yet powerful, somewhat like a film negative caught between light and shadow. Rayner's 'Fontana' series was first generated on Art Blocks in 2022. It captures the flowing motion of fountains abstractly using generative code and represents it with static elements. Each output is generated from a carefully curated color palette.

Marfa Live Report: A Conversation with Harvey Rayner

Few artists can deal with generative code for over 25 years, but Harvey Rayner is one of those people. As a veteran of the generative art world, Rayner's work is both bold and ethereal.
His work features blocky geometric shapes and striking contrasts, balanced with soft pastel gem tones. This combination makes his works feel light yet powerful, somewhat like a film negative caught between light and shadow.
Rayner's 'Fontana' series was first generated on Art Blocks in 2022. It captures the flowing motion of fountains abstractly using generative code and represents it with static elements. Each output is generated from a carefully curated color palette.
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Marfa Live: A Conversation with Mitchell F. ChanToronto-based artist Mitchell F. Chan has been creating thought-provoking public works since 2006, and as a result, his portfolio includes a range of conceptually cutting-edge pieces in the form of video games, gallery installations, and NFTs. In 2017, Chan solidified his position as a pioneer in the NFT space when he exhibited one of the first tokenized blockchain artworks ever at a traditional gallery. The project, titled โ€œDigital Zones of Immaterial Painterly Sensibility,โ€ explored the construction of ownership itself as an experience, examining how the nature of the transaction affects the viewerโ€™s relationship to art.

Marfa Live: A Conversation with Mitchell F. Chan

Toronto-based artist Mitchell F. Chan has been creating thought-provoking public works since 2006, and as a result, his portfolio includes a range of conceptually cutting-edge pieces in the form of video games, gallery installations, and NFTs.
In 2017, Chan solidified his position as a pioneer in the NFT space when he exhibited one of the first tokenized blockchain artworks ever at a traditional gallery. The project, titled โ€œDigital Zones of Immaterial Painterly Sensibility,โ€ explored the construction of ownership itself as an experience, examining how the nature of the transaction affects the viewerโ€™s relationship to art.
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